During this workshop, we were taught the history, concept and how to projection map. Playing with the idea of illusions, projection mapping is most successful when the image being projected has high contrast and plays with the architectural space. It is a classic use of illusionistic space and playing with people's perception, giving a sense of a larger space. A iconic example of this is the Sistine Chapel. Michelangelo spent years painting this master piece. By playing with the structure of the Chapel he was able to create the illusion of a much bigger space, not to mention how detailed the piece is in every section.
We were given two options to experiment projection mapping with. One was with Map mapper, a program that was designed to do projection mapping shown by Robbie Munn, the other was more of a DIY option shown by Manos Kanellos. Unfortunately there was not enough time during the seminar to try these techniques so I tried them at home using objects and furniture around.
Notes on 'DIY' projection mapping
Photoshop
I know i have this project at this distance + how the outlines will be when you make a template (full-screen computer and projector) when you are in photoshop or after effects always work fullscreen
Screenshot desktop and open on photoshop for dimensions
On photoshop make a white background
Full-screen photoshop and 100% view
View - Screen mode - full screen
Draw dots of outlining the shape so you know where to work on, on your computer (a template)
Save as psd. file (the template)
Go into aftereffects
Import template
Create a new composition
Put a layer mask on the template
Add effects on a mask
Create your animation based on a template created
Add to render queue
Fast animation doesn’t work well for mapping projection
QuickTime - best compressor
If you didn’t work in full screen the project will not align with the object or scene that you working on
Comments